WebThe main implementations are: StraightLane SineLane CircularLane API # class highway_env.road.lane.AbstractLane [source] # A lane on the road, described by its central curve. metaclass__ # alias of ABCMeta abstract position(longitudinal: float, lateral: float) → ndarray [source] # Convert local lane coordinates to a world position. Parameters: WebMay 26, 2024 · This should work. HOWEVER, this is manual control for the default action type, which is DiscreteMetaAction. You can use the Left and Right arrows to control the vehicle target speed, and usually you can change lanes with Up and Down, but in this environment there is only a single lane that the agent, so these actions have no effect.
Fixed Angle · Issue #362 · Farama-Foundation/HighwayEnv - Github
WebJul 25, 2024 · Hello, thanks for this repo! Some confusion about the roundabout environment setup. This is the diagram as I understand it. However, the definition of the lane ["se", "ex", 0] is something like net... WebHighway Merge Roundabout Parking Intersection Racetrack Configuring an environment # The observations, actions, dynamics and rewards of an environment are parametrized by a configuration, defined as a config dictionary. After environment creation, the configuration can be accessed using the config attribute. reading classics benefits
I-77 North - Charlotte - ALL Express Lanes OPEN - YouTube
WebDec 6, 2024 · Hi, I am running intersection_social_dqn.ipynb, I have train the dqn model, but when I want to test, I cannot get the mp4 video. I add the command img = env.render(mode='rgb_array') as in the picture, but I still cannot get the video. Ne... WebHighway Edit on GitHub Highway ¶ In this task, the ego-vehicle is driving on a multilane highway populated with other vehicles. The agent’s objective is to reach a high speed while avoiding collisions with neighbouring vehicles. Driving on the right side of the road is also rewarded. Usage ¶ env = gym.make("highway-v0") Default configuration ¶ Webclass highway_env.road.graphics.WorldSurface(size: Tuple[int, int], flags: object, surf: Surface) [source] # A pygame Surface implementing a local coordinate system so that we can move and zoom in the displayed area. pix(length: float) → int [source] # Convert a distance [m] to pixels [px]. Parameters: length – the input distance [m] Returns: reading classics online