WebJan 5, 2024 · Description. About. This is a sub-mod for CK2's Historical Immersion Project that adds new cultures and religions. This mod is NOT historical and does NOT change any aspect of a regular CK2+HIP … WebDec 6, 2024 · Crusader Kings II version 3.3.4 highly recommended. May work with versions back to 3.2.x. Ironman compatible, not achievement compatible. ui_scale: Include the following line in your scale_ui_xxxx.mod file: dependencies = { "CleanSlate" } CleanSlate is not and in most cases cannot be compatible with any mods that have not been built off …
Culture - Crusader Kings II Wiki - Paradox Wikis
WebMar 21, 2024 · Enables custom mixed ethnicities and additional features from the MC&R mod. Run this in combination with " AGOT PO - Base " and "AGOT Mixed Cultures & Religions Mod", specifically the "BASE GAME" version. Can be run with "AGOT PO - Characters", and also works with either CO/MB compatches. - AGOT PO + MB Compatch. WebSo I am mainly playing Ck2 as a story maker like many of you. I tend to edit some traits and use cheats to make some characters more interesting (And keep Houses from dying too early...). The last thing I lack is the ability to change NPC appearance and portraits. Just to customize my games a little more. genshin impact account hutao
3D models - CK3 Wiki - Paradox Wikis
Webcrackdtoothgrin • 6 yr. ago. If you want to edit specific clothing, I would suggest looking at the portrait modding section on the CKII wiki. Long story short, you'll either be changing the 00_cultures.txt file and giving them a different gfx, or actually creating a new .gfx file and leaving the cultures mostly alone. 2. WebOct 23, 2024 · 1. Instead of assigning several hair/eye color combinations to each graphical culture, make each combination of hair color and eye color into its own graphical culture. (You also will need to make some "dummy" cultures that don't correspond to pure cultures--e.g., blond_hair_brown_eyes_dummy_culture for blonde_hair_brown_eyes_gfx--since … WebJul 10, 2012 · -new graphical culture for Andalusians and Persians, less Arabic looking (does not require mongol DLC to display correctly)-dna added for Andalusians-dna added for some Persians ... I decided that it was time to start editing the appearence of CK2 characters. My goal was/is to make all characters look as they should within the limits of … chris bathon hsbc